![]() Can no longer trigger more than once per turn.New effect: each time Decaying inflicts damage, +1 damage to Decaying for the rest of the combat (max +30).New effect: each time Mary plays 4 skills in a turn: +3 damage to other allies.Now specify that enemies also get this bonus.Increased bonus spiritual damage from 2 to 4.New text: Increase the amount of healing done by Disciples by X.Reduced Essence Diabolic healing from 4 to 3.Increased the amount of unused AP kept for the next turn from 3 to 5.Can no longer give more than 36 Souls per combat.Increased bonus physical damage from 3 to 4.Additional effect: the holder reduces all incoming Physical Damage by 4.Now specify that it also increases current Diabolic Essence.Additional effect: each chapter, it offers +1 Physical Damage to the relic’s holder.Now gives +1 physical damage for the rest of the combat instead of +4 for the turn.Now specify that it doubles base damage of listed statuses. ![]() Now gives +1 spiritual damage for the rest of the combat instead of +4 for the turn.Will now also place the mirror at the beginning of a new wave.Increased bonus to all social characteristics from +1 to +2.Increased bonus physical damage from +1 to +2.Now changes current and max Essence to 30.Adjusted its Chapter apparition timing.Can no longer inflict damage to a target already slated for death.Augmented the pool quantity to provide more diversity in the builds, nad more replayability from run to run.Relics that match better (strong but not too much, and impacting the build) have been added.Relics too weak, too strong, or not impacting enough for the build were removed.Those adjustments were made to the first 3 relics discovery (elites+terror) pool: Developers' note: The pool of relics choice for the first few Elites and Terror levels rewards has been adjusted.
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